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Is there a default world available?
Added by Martin Hoerth 10 months ago
Hi all,
I'm testing out Vast Park for use in education and have not found a default world to use. Does one exist? I've tried to create one using the Creator program but couldn't figure out what the difference was between the client and server imml and what type of file is a .model.
Thanks,
Martin Hoerth
Saint Paul College
Replies (4)
RE: Is there a default world available?
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Added by Craig Presti 10 months ago
Hi Martin,
Which version of the applications are you using? v1.3?
RE: Is there a default world available?
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Added by Martin Hoerth 10 months ago
I am using 1.0.4.0 for the VastServer Developer Edition. Is there a newer one out?
RE: Is there a default world available?
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Added by Craig Presti 10 months ago
Yes, that version is quite old :)
I've added you into the closed beta section, you'll find the most recent versions listed here: http://vastpark.org/documents/21
Note that some of the requirements client-side have changed, you will need a graphics card capable of supporting OpenGL 2.0 in order to run the Player with the builds from the closed beta section.
RE: Is there a default world available?
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Added by Craig Presti 10 months ago
Back on the topic of your post: I blogged about a simple world called the-pianist that a little while ago, you're welcome to download it and try it out: http://theparkisvast.com/2011/04/15/the-pianist-v2/
While it doesn't have avatars, it will hopefully help you to understand the structure of the worlds:
- Anything that lives inside of the client folder is available externally via HTTP.
- Conversely, things stored within the server folder (server IMML, server-side plugins, etc) are only available for use at the server.
- This allows for both client-side and server-side code to run.
- A good example of server-side code might be something that does a database connection or webservice request that requires credentials that you don't want the general public to have access to.
In v1.5 the .model file is our runtime format for 3D assets that the Creator imports and converts from Collada. See this post here for more information on that topic: http://theparkisvast.com/2010/11/29/v1-5-video-tutorials/
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