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QuickStart
Added by Craig Presti about 4 years ago
QuickStart is a very basic park that comes with the following:
- Directional light near the origin
- Portal of type "Spawn" that specifies where users should appear when visiting
- A trigger hooked to the "Loaded" event of the park (fires when the park loads)
- A script targeted by the Loaded trigger called "OnLoad" that creates a NoClipController and hooks it up to the usercamera. This means that when the park is running the user will be able to fly around rather than being stuck on the spot ;)
Feel free to use this as a simple starting point for you own Park!
Replies (2)
RE: QuickStart
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Added by jitesh about 4 years ago
Hey Craig :-)
i have some questions regarding the quickstart.park
1)What is a portal ?? What other types of portal are there?? except "Spawn"
2)Can you elaborate on the noclipcontroller and fpscontroller ?? what other controllers can i use ??
3)I want to create something like a bipbot in StartPark.park How do i go about that ???
Thanks,
Jitesh
:-) :-)
RE: QuickStart
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Added by Craig Presti about 4 years ago
jitesh - 10-05-2008 15:28:05
bq.
1)What is a portal ?? What other types of portal are there?? except "Spawn"
Hi Jitesh, the Portal element has a rotation , position and as you have noticed, a Type . The logic isn't fully implemented, so at the moment the only type of Type which will work is Spawn .
The others are GeometricLink and NonGeometricLink which work to teleport something to somewhere (NonGeometricLink) or to dynamically link multiple Park's (GeometricLink).
bq.
2)Can you elaborate on the noclipcontroller and fpscontroller ?? what other controllers can i use ??
Sure. See the FAQ just put online over <a href="http://www.vastpark.com/index.php/forums/viewthread/36/">here</a>
3)I want to create something like a bipbot in StartPark.park How do i go about that ???
Do you mean create a model that can act like bipbot or use one of the existing models (bipbot and ted at the moment) in your own environment?
(1-2/2)