Camera Help

Child Elements

The Camera Element can have 0 to many of these elements

Only one of these elements are allowed in the Camera Element

Attributes

ChaseTarget

Type xs:string
Use optional
Documentation Name of the element in the current document context to chase

ChasePositionOffset

Type imml:Vector3
Use optional
Documentation Desired camera position in the chased element's coordinate system.

ChaseLookAtOffset

Type imml:Vector3
Use optional
Documentation The point in the chased element's coordinate system to look at.

ChaseDamping

Type xs:float
Use optional
Documentation Physics coefficient which approximates internal friction of the spring.

ChaseStiffness

Type xs:float
Use optional
Documentation Physics coefficient which controls the influence of the camera's position over the spring force. The stiffer the spring, the closer it will stay to the chased object.

ChaseMass

Type xs:float
Use optional
Documentation The amount of mass to simulate the camera has when chasing.

FOV

Type xs:float
Use optional
Default 60
Documentation The field of view, expressed as a floating point angle

Projection

Type imml:Projection type
Use optional
Default Perspective
Documentation The style of projection to Use

See Also

FOV