Activity

From 2010-08-09 to 2010-09-07

Today

04:02 AM Questions: RE: Greetings Again
Andrew Chapman wrote: > Apart from not being able to sign in to Publisher.... I do remember a topic on whether I could host my own content on my server, and call it into Creator. I think that may have something to do with Publisher settings? Whic... Craig Presti

2010-09-06

08:48 PM Questions: RE: Greetings Again
Apart from not being able to sign in to Publisher.... I do remember a topic on whether I could host my own content on my server, and call it into Creator. I think that may have something to do with Publisher settings? Which brings up the VastID...... Andrew Chapman
05:27 PM Questions: RE: Greetings Again
Hi Craig, thanks for the reply/information. Quote- Ah yes, that will be due to the change in VastID. A decision was made to shift the accounts for VastID to use email address for login, see here -Unquote Where do I get one of these? I assume m... Andrew Chapman
06:49 AM Questions: RE: Greetings Again
Andrew Chapman wrote: > Hi Craig :¬) > > Guess I'm gonna be picking your brains about how I do this and that.. lol > > I have tried searching this forum, but seems quite a bit of the older stuff (the bit I already learnt) has changed/evolve... Craig Presti
04:50 AM Questions: RE: Greetings Again
Hi Craig :¬) Guess I'm gonna be picking your brains about how I do this and that.. lol I have tried searching this forum, but seems quite a bit of the older stuff (the bit I already learnt) has changed/evolved. I tried opening Creator, and i... Andrew Chapman

2010-09-05

09:00 PM Questions: RE: Greetings Again
Welcome back Andrew :) Craig Presti
07:06 PM Questions: Greetings Again
Greetings Pixel Art.. I've registered here a couple of times (AWM Mars, AWM standing for A World Maker), but things keep changing lol.. good for somethings, not for my memory. Good to see VastPark forging ahead and making some very good prog... Andrew Chapman

2010-08-25

03:14 PM Questions: RE: A Update trigger
Hi Sky, You can execute a script every 10 seconds through a Timeline. The IMML would look something like this. ... Adrian Shepherd

2010-08-23

02:43 PM Questions: RE: Showing a WPF dialog from the Player
I did similar when writing a plugin that hosts WPF based dialogs (Plugin.Dialog), it was a little trickier than the winforms approach to get right, although I've found a pattern that works reasonably well (apart from when the dialogs need to be To... Craig Presti

2010-08-22

07:28 PM Questions: Showing a WPF dialog from the Player
Hi, I'm trying to show a WPF dialog window when a user triggers it by clicking a primitive in the virtual world. It's currently set as as follows: <Primitive Name="box" Type="Box" Complexity="VeryLow" Position="-0.8788992,1,2.156633" Size="1,... Subeesh Basheer

2010-08-18

10:50 AM Questions: RE: the difference between avatarcontroller and scene:getelement("AvatarController")
There are two concepts to be aware of here: ... Craig Presti
12:34 AM Questions: A Update trigger
Hi guys, are there any ways to have a update trigger in which a script gets run after every 10 seconds? Thanks, guys. Cheers, Sky kah yong seow

2010-08-17

10:48 PM Questions: RE: After publishing my assets, how do I see them in the creator's page?
Hi guys, never mind, found the link to log in from the page. Click on the tree on the bottom right of the screen and the login page will appear. Cheers, Sky. kah yong seow
08:39 PM Questions: RE: Getting the current time
Hi guys, no problems there. Thanks a lot but I have another problem regarding about date time object. It seems that I am unable to perform any form of arithemetic operation on the two DateTime objects as I assign them to two variables. I ... kah yong seow
06:08 PM Questions: RE: Getting the current time
We've disabled some lua tables including the 'os' table. Instead use the "DateTime":http://msdn.microsoft.com/en-us/library/system.datetime.aspx object, ie: ... Craig Presti
05:19 PM Questions: Getting the current time
Hi guys, I am trying to get the current time using os.clock() but there is a error in IMML console that indicates that the os is a null value. I try to assess it during onLoad method of my root item. Are there other ways to read the c... kah yong seow

2010-08-16

08:10 PM Questions: the difference between avatarcontroller and scene:getelement("AvatarController")
Hi guys, I can't seem to understand the difference between the terms mentioned in the subject. I am two days old to LUA scripting. Thanks a lot. I have seen other things like elementransformer, etc too. Does it apply to only plugins? T... kah yong seow
08:02 PM Questions: After publishing my assets, how do I see them in the creator's page?
Hi guys, after I have published my assets to my publishing group. how do I see the items from my library in the Creator? There do not seems to a login page or anything to access those items. Thanks a lot. Cheers, Sky. kah yong seow
08:23 AM Questions: RE: Avatar controller error
Which version of the Player are you using? ICharacterPhysicsBody was added somewhere during 1.3 - and that plugin was also built against 1.3, it sound like you might be on an older build? If so download the newest version from the main downloa... Craig Presti
12:13 AM Questions: Avatar controller error
Hi guys, I got into a fix recently with a error I have never seen before when I run the avatar controller script. 8/15/2010 10:00:23 PM: [Error] (AvatarController) Plugin failed to update: Could not load type 'VastPark.Data.ICharacterP... kah yong seow

2010-08-09

08:49 AM Questions: RE: Tiling a primitive's texture
Subeesh Basheer wrote: > I've tried adjusting the TileU and TileV attributes but it doesn't seems to make a difference in how it's rendered in the Player. Is there any other way I should go about tiling the texture, or is it not possible at all? ... Jeremy Massey
08:45 AM Questions: RE: Problem with changing active camera
Hi Subeesh, Subeesh Basheer wrote: > The problem is that sometimes, when the space is loaded in the player, the view remains at the loading screen's (camLoad's) position even though the loading screen primitives are hidden. The line "Cam chang... Jeremy Massey
02:13 AM Questions: Problem with changing active camera
Hi, I'm facing a problem with changing the active camera once the space is loaded. My space contains 2 cameras: <Camera Name="MainCamera" Enabled="False" FOV="60" ChaseDamping="60" ChaseStiffness="100" ChaseMass="5" Projection="Perspective" Pos... Subeesh Basheer
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