Blender to Collada¶
- Blender to Collada
- What is Blender?
- Converting Blender Files
- Python
- *Python Errors*
- Horde Exporter
- Comments
What is Blender?¶
Blender (http://www.blender.org) is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
Converting Blender Files¶
If you are working in Blender and want to bring your models inworld, you will need to export them to Collada.
Blenders Collada exporter will work for most simple static mesh that you want to bring into VastPark.
Obviously your going to need something to export and you've probably got something in mind already.
I didn't, so I've whipped up a simple spoon model which you can see below.
To export your model to Collada go to File > Export > Collada 1.4(.dae)
The Scripts Menu will appear at the bottom of screen that will look like the image below.
Note: If you are receiving any errors related to python check out Python Errors
Leaving the Default settings select a location you want to save the Collada file to and then hit "Export."
Your model should now be exported as a Collada file in your designated file path.
Python¶
Blender uses Python scripts to perform a number of task, while the scipts that run from Blender don't necessarily need the API to be installed you may find a number of scripts won't run.
Once the Blender installation completes it will ask you to download python. If you didn't install Python at this time you can download python from http://www.python.org/
Python Errors¶
If you are receiving Python Errors when you are trying to export to Collada it probably means that your PYTHONPATH hasn't been set correctly.
For information on setting the PYTHOPATH read this article: http://www.katsbits.com/tutorials/blender/setting-up-windows-python-path-system-variable.php
Horde Exporter¶
Unfortunately, Blender's built-in Collada exporter is not fully compatible with Horde's ColladaConverter tool.
If you are experiencing difficulties with the standard exporter then you should try using the new Horde Exporter for Blender.
To use it just save the Horde3DExport.py file to your Blender's .blender\scripts directory. After that you may have to restart your Blender application.
For further instructions on using the Horde Exporter visit this site: http://mm-werkstatt.informatik.uni-augsburg.de/public/Horde3D/trunk/Tools/Exporters/Blender/