Maya to Collada¶
The tutorial files are available to download at the bottom of the page.
What is Maya?¶
Autodesk® Maya® (more info: http://en.wikipedia.org/wiki/Autodesk_Maya) offers artists an end-to-end creative workflow with comprehensive tools for 3D animation, modeling, simulation, visual effects, rendering, matchmoving, and compositing on a highly extensible production platform.
Collada Exporter¶
While Maya has native support for exporting to Collada its exporter provides results unsupported within VastPark.
For exporting to Collada from Maya we suggest using OpenCOLLADA's Maya plugins.
You can download the installer from: http://www.opencollada.org/download.html
Once you've installed the Collada exporter, start up Maya and go to Window > Settings/Preferences > Plug-in Manager
Find COLLADAMaya.mll and tick the check boxes like shown in the below screenshot.
Converting Maya files¶
When working in Maya and you want to bring your models inworld, you will need to export them to Collada.
You'll need something to export from the scene first, our basic scene is ready to export and you can see it below
To export your model to Collada go to File > Export Selection, clicking on the cube to make your selection.
This will bring up the Export Menu and you need to choose OpenCOLLADA exporter from the File Type dropdown list.
The settings used for exporting with OpenCOLLADA are demonstrated in the below image.
When you're ready click Export Selection, select a location to save the file to and hit the Export button.