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Sound Help¶
Introduction¶
Represents sounds as an element in IMML.
Child Elements¶
The sound element can 0 to Many of these elements in it.
- Repeater
- Stack
- Grid
- Model
- Text
- Effect
- Primitive
- Sound
- Light
- Camera
- Widget
- Trigger
- Define
The sound element can have only 1 of these elements
Example¶
1 <Sound Name="FireAlarm-1" Spatial="True" Loop="True" Position="-9.5,2,-14" Enabled="True" Source="sounds/alarma.wav"/>
Attributes¶
Enabled¶
| Type |
imml:Boolean |
| Default |
True |
| Use |
Optional |
| Documentation |
When a sound is enabled, it will begin playback |
Spatial¶
| Type |
imml:Boolean |
| Default |
True |
| Use |
Optional |
| Documentation |
When true, the sound is positional according to the rotation and position specified |
Volume¶
| Type |
xs:float |
| Default |
0.5 |
| Use |
Optional |
| Documentation |
A value between 0 and 1 that describes the amount of volume to use, where 1 is the full amount of available volume |
Stream¶
| Type |
imml:Boolean |
| Default |
False |
| Use |
Optional |
| Documentation |
When true, the sound is streamed from the source on playback. |
Pitch¶
| Type |
xs:float |
| Default |
1 |
| Use |
Optional |
| Documentation |
The amount to multiply the frequency of the sound by |
Loop¶
| Type |
imml:Boolean |
| Default |
False |
| Use |
Optional |
| Documentation |
When true, the sound should loop on playback |